purecaffeine.com

Blog URL:http://www.purecaffeine.com/
Blog Tags:ux, design, government, social, media, 2.0, australia, technology, web
Country:Australia
Location:Canberra

Nathanael Boehm on user experience design, social media and Government 2.0.



Latest Blog Posts



Some painful truth for designers from game designer Eric Zimmerman on Mark Pesce’s podcast The Next Billion Seconds: Eric: I’ll just be flat out: For me, gamification is generally not a positive thing. Mark: Is that because it’s try...

Is game design a better example for explaining user experience than productivity applications and the role of designers? With games, a designer is concerned with the details, performance and responsiveness but a shiny game with no soul is worthless.

9:19 AM Strap yourselves in, I’m live-tweeting @feraldata and it could get wild 9:22 AM Where is technology, public policy, and humanity heading? The intersection and trajectory @feraldata is interested in 9:29 AM @feraldata talking about ethn...

From Work Rules! by Laszlo Bock Relying on data – indeed, expecting every conversation to be rooted in data – upends the traditional role of managers. It transforms them from being providers of intuition to facilitators in a search for tr...

From the opening chapter Uncertainty: Your Secret Weapon from Design a Better Business: New Tools, Skills, and Mindset for Strategy and Innovation (Wiley, 2016) Design is fundamentally about enhancing the way you look at the world. It’s a le...

If you look at the surface of a cycle path and a road they look remarkably similar. The same crushed blue metal embedded in bitumen, rolled flat, white painted lines to designate lanes. Surface of road compared to surface of cycleway – can you...

I have an idea for an analogy for iterative design and development that doesn’t slice off the designers as a run-ahead team within a dual-track process; it’s just a brain dump and I’m interesting in your feedback and suggestions.